Editing tools for the Next Generation of Winning Eleven games!

by the WE-NG Team

http://dte-ng.issextreme.com



ABOUT

"DTE!/NG" is a set of tools that allows the edition of the soccer games created for the console Playstation-2 by Konami.
These tools work under Win32.

To the date, the games that have been tested on are:

To the date, the toolkit is comprised of two applications:



AFS EXPLORER v0.90



DESCRIPTION

This software allows managing the .AFS files of the Konami's Winning Eleven and Pro Evolution Soccer games for the PSX-2.
Those files contains most graphics and sounds of the game, as well as files containing team and player data.
It also allows the creation and use of the AFP patches.

This application is designed to work under Win32 platforms, and has been tested to work under all avalaible 32-bit Windows OSs.



CHANGES

From
version 0.80
to
version 0.90
- Added graphical preview of pictures.
- Integrated with WEPictureDecoder: it's opened when double-clicking over a file in "Files" list or over a picture in the "Graphical Preview" window.
- Some minor improvements.

From
version 0.80
to
version 0.85
- Fixed a bug in the rebuilding function which caused some file lengths to be erroneus on certain cases.
- Improved ADX playing: now there are play/stop buttons as well as the option of looping the sound.
- Fixed a bug in the window title displaying which caused the app to hang when trying to load an AFS file that was located at a route with too many characters.

From
version 0.70
to
version 0.80
- Improved import function: now allows to rebuild the AFS.
- New option to play ADX sound files.
- More debugging.

From
version 0.61
to
version 0.70
- Added function to import a folder.
- Added contextual menu when right-clicking over a file.
- Some minor fixes.

From
version 0.40
(1st public release)
to
version 0.61
All the remaining features ;)

 


IMPORTANT NOTES

 

MENU DESCRIPTION

  1. File

    1. Open File...
      Imports an AFS file.

    2. Configure...
      Options to configure the application.
      In this release, you can only set the path where WEPictureDecoder is located.


    3. Exit
      Uhmm... what's this for? ;)

  2. Action
    The options of this menu provide a way of modifying the files contained in the AFS file.

    1. Import file...
      Replaces the file selected in the ("files" section).
      The imported file can't be greater than the currently selected file.

    2. Export file...
      Saves the file selected (in the "files" section).

    3. Import folder...
      Replaces the files of the seleted directory (in the "folders" section) and its subdirectories.
      The files you import, and the subdirectories, must have the same name than the original ones.
      You'll only be notified when trying to import a file that is bigger than the original reserved space, or
      when you could save AFS space on case the file is smaller enough
      .
      It's NOT necessary to import all files, it will only import those matching the previous two requeriments.

    4. Export folder...
      Saves the files of the seleted directory (in the "folders" section) and its subdirectories.

  3. Advanced
    Rooms some options that allow modifying the AFS structure.

    1. Modify reserved space...
      Opens a window that allows changing the reserved slot for each file.

    2. Import patch...
      Loads an AFS patch.
      Don't forget that a NEW AFS file is created when you apply a patch and it modifies the reserved spaces of the patched AFS file.


    3. Create patch...
      Opens a window that allows to select which files you want to include in the patch, and creates it.

    4. Play ADX
      Plays the currently selected ADX sound file.

  4. Help
    Info about this software.



ACKNOWLEDGEMENTS

This software uses code from zlib v1.1.4 Copyright (c) 1995-2002 Jean-loup Gailly and Mark Adler

This software uses AdxToWav() code Copyright (c) 2001 BERO


The author would like to thank the following people (in alph. order):

* Antiz:
For testing the AFS rebuilding and patch generation with his great chants
patch. Thanks mate!

* Ataru-CrespoGol:
For testing latest beta versions! Lots of great ideas!!

* Burgy:
Has helped a lot testing the software! Don't miss his site: http://issrealgame.fr.st
Hope there's a french league patch soon!

* D4lton:
Another excellent tester, and a graphic design master too! ;) His Liga Argentina patch is about to be released.
Has done a great, great job testing newer versions! He has also been the animated logo designer.
http://www.023.com.ar/we

* El_Hacker:
Designer of the GREAT!! original logo.

* Goku:
Has helped testing the software and giving all support I've needed! He is the one who has designed the DTE-NG website!
The best WE/PES site ever!: http://www.issextreme.com

* Honome:
He was who convinced me to start this stuff. With his unvaluable help in the research and test, this project could not be performed! He lost lots of CDs burning them to test that things worked... until he knew he could have used CD-RWs xDDD
He is one of the makers of the WE-Classic and the Campeonato Brasileiro fabulous patches
!
http://www.w11.com.br
http://www.weclassico.hpg.ig.com.br

* K0H:
For spending some of his short spare time testing the util. He is the "Graphic Master" ;) as you'll see on the incoming WEHispano patch.
http://www.wehispano.tk

* Mauras:
Has tested the utils with his portuguese league patch. He has always offered his help when I've needed it. Obrigado!
http://www.lusowedit.html

* Rh4psody:
A "Class A" tester this one ;) He tested beta 0.95 versions with the wedoit 1.0 patch and has tested the new graphic input/output engine created on version 0.98 with his incoming patch. Hope it helps on his fabulous, state-of-the-art patches!
http://www.wedoit.da.ru

* ShinjiOno:
Thanks for the bug reports mate!

* Solidus J2k:
Great help since he tested the new patching format with his chants patch. His great chants patch has been the first released using AFP patch format!
http://w11extremo.da.ru

* TCrew:
Thanks to his posts and his home page I've been able to have a reference point from where to start this project!
http://www.total-amiga.com/we6

* Txema7:
Thanks to his testing on AFSExplorer, the bug on window title displaying could be fixed ;)


* (All people at the ISSExtreme forums):
Thanks for the feedback and suggestions!


------------ Tato

IMPORTANT:
*** You must own an original copy of the game to use these utils ***
*** Use of copies is only allowed to those who own the original ***